Specification

What is required of the game from the user's point of view; its mechanics (from a non-programming perspective), interface and rules. Rationales are given for design decisions.

Table of Contents

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Overview
Summary of the game's main concepts and features.
Gameplay
Detailed descriptions of the game's rules, controls and appeal.
Requirements
The game's functional requirements listed, codified and described.


Copyright (c) 2002-2003, Greg McIntyre
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