Index
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Table of Contents
- Specification
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What is required of the game from the user's point of view;
its mechanics (from a non-programming perspective), interface
and rules. Rationales are given for design decisions.
- Implementation
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Descriptions and diagrams of the implementation's structure,
algorithms, run-time characteristics and configuration.
Fulfilled Requirements are referenced. Rationales
are given for implementation decisions.
- References
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Bibliography and links to software used.